I thought I'd see how it would look on what I currently had; I think I will do a few final renders like this when I have the skin layer. It also gave me a great preview of the what my facial muscles were doing in terms of the form and facial planes (I did this using the remesh feature in zbrush, which is essentially like shrink wrapping everything and creating a new subtool out of it. So what you see here is barely edited, just smoothed slightly for presentation).
Thursday, 23 February 2012
Scott Eaton style renders!
I saw Scott Eaton showed a really cool way of showing this leg sculpt, as you can see here...
I thought I'd see how it would look on what I currently had; I think I will do a few final renders like this when I have the skin layer. It also gave me a great preview of the what my facial muscles were doing in terms of the form and facial planes (I did this using the remesh feature in zbrush, which is essentially like shrink wrapping everything and creating a new subtool out of it. So what you see here is barely edited, just smoothed slightly for presentation).
I thought I'd see how it would look on what I currently had; I think I will do a few final renders like this when I have the skin layer. It also gave me a great preview of the what my facial muscles were doing in terms of the form and facial planes (I did this using the remesh feature in zbrush, which is essentially like shrink wrapping everything and creating a new subtool out of it. So what you see here is barely edited, just smoothed slightly for presentation).
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